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The neighbourhood, starting at the Myers house

Halloween: The Game Chapter 3: all 6 challenges

Known in-game as Returning Home. 36.6% of Steam players have finished it.

Chapter 3 is set in The neighbourhood, starting at the Myers house.
The neighbourhood, starting at the Myers house

If a chapter restarts instead of saving. Patch 1.0.4 fixed the crash after finishing a story chapter. If a chapter still ends on a black screen and loads again from the start, its challenges and XP were not saved and the next chapter stays locked. What to do if it happens.

Tick these off as you go on the challenge tracker, which keeps the record in your browser even when the game does not.

Chapter 3 is the most mechanical of the six: three of its challenges name both a victim and the object you must use on them, and all three require a Tier 3 Stalk first. The pattern by now should be familiar.

The one thing worth knowing before you start is the wood axe. It is inside the house where Judith Myers is killed, right at the beginning, and one challenge needs three kills with it. Pick it up on the way past or you will be walking back.

Watch all 6 Chapter 3 challenges done

Returning Home, every challenge

Halloween: The Game Chapter 3 ALL CHALLENGES Guide Walkthrough! Returning Home

JROID

One run through the whole chapter, every challenge in order. It is the quickest way to see where each target and object actually is before you start.

  1. Challenge 1Campfire execution (Jennifer)

    Goal: Execute Jennifer at the campfire.

    Approach from her right, build Stalk to Tier 3, grab her, then walk her to the campfire and execute.

    Stalk tiers

  2. Challenge 2Weight bench execution (Thomas)

    Goal: Execute Thomas using the weight bench.

    You can start stalking him from where the cutscene leaves you standing, no repositioning needed. At Tier 3, grab him, walk him to the bench, execute.

    Stalk tiers

  3. Challenge 3Motorcycle execution (Marcus)

    Goal: Execute Marcus using the motorcycle.

    Wait for him to leave the house before starting; stalking him indoors wastes the window. Tier 3, grab, walk to the bike, execute.

    Stalk tiersNPC routines

  4. Challenge 4Three wood axe kills

    Goal: Take down three targets with the wood axe.

    The axe is in the house where you kill Judith Myers at the start of the chapter. Collect it before you move on. The three kills afterwards are easy; the walk back is not.

    Improvised weapons

  5. Challenge 5Gloria and Keith

    Goal: Take down both.

    Keith is in the house attached to the right of the garage where you deal with Thomas. Gloria is inside the house Marcus comes out of, so take her immediately after Marcus rather than making a second trip.

  6. Challenge 6Clear the neighbourhood

    Goal: Take down every resident in the area.

    Slow rather than difficult. Do it after the named targets so you are not tripping over challenge requirements while sweeping.

Story mode difficulty runs Normal, Hard, Boogeyman. No challenge asks for a particular setting. What each setting changes.

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