Progressive Challenges for every civilian
Patch 1.0.3 reset the goals on 153 Progressive Challenges across all twelve civilians, plus a few for 1978 Michael and the Hatchet. Here is every one with the number it asks for now. Search for the one on your screen, or jump to a character in the grid.
The ones that got easier
Challenges that ask you to knock Michael off his feet, or to blind, disorient or stun him, are easier to complete since Patch 1.0.3. That covers these five:
- Linebacker · Thomas Armitage
Inflict an attack or act that knocks Michael off his feet 10 times
- Batter Up · Bob Simms
Inflict an attack or act that knocks Michael off his feet 30 times
- Superstitious Tools · Rachel Callahan
Utilize items such as firecrackers, flashlights, or other mysterious items to successfully blind, disorient, or stun Michael 15 times
- Stiff Arm · Thomas Armitage
Utilize items such as firecrackers, flashlights, or other mysterious items to successfully blind, disorient, or stun Michael 30 times
- Craftswoman · Alexis
Utilize items such as firecrackers, flashlights, or other mysterious items to successfully blind, disorient, or stun Michael 30 times
Firecrackers, flashlights and similar items all count; what each item does is on the items page. Laurie’s Quick Thinking, the fourth challenge IllFonic said was not tracking, is not in the 1.0.3 list and still has no fix.
Eric Dunn challenges
Eric's stats and traitsMostly fix & open challenges (5 of 14). The smallest goals are Unbreakable Bond (4) and Shop Class Alumni (10).
| Challenge | Goal | Needed |
|---|---|---|
| Handyman SpecialFix & open | Remove chains, padlocks, or overgrowth from an escape route 30 times | 30 |
| Dead CenterFight | Fight back against Michael by successfully dealing a small amount of damage, equivalent to 5% to 20% of his total health, in a single encounter 20 times | 20 |
| Shop Class AlumniFix & open | Successfully repair a car 10 times | 10 |
| Pop Can PrecisionFight | Fight back against Michael by inflicting damage equal to 21% to 49% of his maximum health in a single encounter 25 times | 25 |
| Nichols Hardware ExpertiseFix & open | Restore communications by successfully repairing a phone, CB radio, or phone box that has been destroyed by Michael 20 times | 20 |
| Midwestern HospitalitySupport | Provide medical aid to fellow Civilians by using a health spray or med kit to heal another Civilian 15 times | 15 |
| Topped OffFix & open | Contribute to the getaway vehicle by fully gassing up the car 10 times | 10 |
| BullseyeFight | Land the final blow that sends Michael into a downed state 30 times | 30 |
| Nichols' Best EmployeeFix & open | Be the one responsible for fully filling the third police badge meter 10 times | 10 |
| Unbreakable BondEscape | Escape with your life after saving at least 5 Residents 4 times | 4 |
| Steady HandsSupport | Complete a round of the spectator minigame 75 times | 75 |
| Big Game HunterFight | Inflicting damage on Michael equal to 50% or more of his maximum health in a single encounter 50 times | 50 |
| True SurvivorEscape | Outlast the nightmare and successfully survive the night alive 15 times | 15 |
| Midwestern HeroRescue | Successfully knock a Resident, Special Target, or fellow Civilian from Michael's grasp 80 times | 80 |
Tanya Harrison challenges
Tanya's stats and traitsMostly talk challenges (9 of 14). The smallest goals are The More The Merrier (4) and Dark Humor (10).
| Challenge | Goal | Needed |
|---|---|---|
| Dark HumorTalk | Successfully calm a Resident who is currently in a terrified state 10 times | 10 |
| In the KnowTalk | Perform a good skill check during a conversation or phone call 60 times | 60 |
| EntourageEscape | Escort 10 Residents to an escape by having them follow you | 10 |
| TrendsetterTalk | Successfully issue a command to Special Targets 50 times | 50 |
| Smooth TalkerTalk | Achieve a perfect skill check while engaging in a conversation or placing a phone call 80 times | 80 |
| Cool Under PressureEvade | Evade Michael long enough to trigger the removal of a Tier 1 Stalk Marker 35 times | 35 |
| Social ButterflyExplore | Locate and discover 30 Special Targets during the match | 30 |
| Life of the PartyTalk | Calm a Special Target from a scared or terrified state 30 times | 30 |
| Real TalkTalk | Successfully convince 45 Special Targets of the danger | 45 |
| VIP TreatmentTalk | Help a Special Target escape or survive the night after performing a calm, convince, or command action on them 25 times | 25 |
| Everyone's Best FriendTalk | Help a Resident escape or survive the night after performing a calm, convince, or command action on them 50 times | 50 |
| The More The MerrierEscape | Escape with your life after saving at least 5 Residents 4 times | 4 |
| Gift of GabTalk | Successfully complete a very convincing call to dispatch 100 times | 100 |
| UnfazedEvade | Evade Michael long enough to trigger the removal of a Tier 3 Stalk Marker 25 times | 25 |
Rachel Callahan challenges
Rachel's stats and traitsMostly evade challenges (3 of 14). The smallest goals are From the Shadows (7) and Superstitious Tools (15).
| Challenge | Goal | Needed |
|---|---|---|
| Nerves of SteelEvade | Evade Michael long enough to trigger the removal of a Tier 1 Stalk Marker 20 times | 20 |
| Superstitious ToolsBlind & stun | Utilize items such as firecrackers, flashlights, or other mysterious items to successfully blind, disorient, or stun Michael 15 times | 15 |
| Ward Off EvilBreak free | Successfully defend yourself against a grab by utilizing a defensive item to break free from Michael's grasp 15 times | 15 |
| Not Afraid of the DarkEvade | Evade Michael long enough to trigger the removal of a Tier 2 Stalk Marker 30 times | 30 |
| From the ShadowsFight | Exit a hiding spot and stumble Michael back 7 times | 7 |
| Socially AwkwardTalk | Place an unconvincing call to dispatch 20 times | 20 |
| Not AfraidBreak free | When caught in Michael's grasp, successfully complete the struggle minigame 40 times | 40 |
| FearlessEvade | Evade Michael long enough to trigger the removal of a Tier 3 Stalk Marker 20 times | 20 |
| Self-PreservationEscape | Escape with your life without saving anyone 15 times | 15 |
| Macabre FascinationEscape | Outlast the nightmare and successfully survive the night alive 15 times | 15 |
| Cursed ArtifactRescue | Have a Resident or Special Target you gave your weapon to save someone grabbed or knock down Michael 20 times | 20 |
| Beyond the GraveSupport | Select a perk to give a spectated Civilian 100 times | 100 |
| Hexed StrikeFight | Contribute to downing Michael without landing the final blow 30 times | 30 |
| Through the VeilFix & open | Successfully open an escape route for use 75 times | 75 |
Jennifer Aarons challenges
Jennifer's stats and traitsMostly rescue challenges (2 of 10). The smallest goals are Wallflower (20) and Valedictorian (20).
| Challenge | Goal | Needed |
|---|---|---|
| WallflowerSupport | Focus on your own survival by successfully restoring your health using a health spray 20 times | 20 |
| Exit StrategyFix & open | Plan your departure by successfully finding and picking up any type of escape item 40 times | 40 |
| Flight ResponseBreak free | When caught in Michael's grasp, successfully complete the struggle minigame 30 times | 30 |
| Phone JittersTalk | Provide an account of the threat by successfully completing a convincing call to dispatch 50 times | 50 |
| Way OutExplore | Navigate the environment to discover an alternate escape route 40 times | 40 |
| Panic ModeEvade | Evade Michael long enough to trigger the removal of a Tier 2 Stalk Marker 25 times | 25 |
| ValedictorianFix & open | Be the one responsible for fully filling the third police badge meter 20 times | 20 |
| Out of SightSupport | Have Michael destroy or turn off a noisemaker you activated 40 times | 40 |
| Kind HeartRescue | Have a Resident or Special Target you gave your weapon to save someone grabbed or knock down Michael 30 times | 30 |
| Unexpected CourageRescue | Successfully knock a victim from Michael's grasp 45 times | 45 |
Thomas Armitage challenges
Thomas's stats and traitsMostly fight challenges (4 of 14). The smallest goals are Linebacker (10) and Leave No One Behind (10).
| Challenge | Goal | Needed |
|---|---|---|
| LinebackerFight | Inflict an attack or act that knocks Michael off his feet 10 times | 10 |
| Walk the WalkTalk | Perform a good skill check during a conversation or phone call 50 times | 50 |
| Heavy HitterFight | Fight back against Michael by inflicting damage equal to 21% to 49% of his maximum health in a single encounter 30 times | 30 |
| Team CaptainTalk | Approach 45 Residents and successfully convince them of the danger | 45 |
| Peel Back BlockRescue | Successfully knock a Resident, Special Target, or fellow Civilian from Michael's grasp 50 times | 50 |
| Huddle UpExplore | Navigate the environment and discover 45 other Civilians during a match | 45 |
| Stiff ArmBlind & stun | Utilize items such as firecrackers, flashlights, or other mysterious items to successfully blind, disorient, or stun Michael 30 times | 30 |
| MVPFight | Land the final blow that sends Michael into a downed state 45 times | 45 |
| Leave No One BehindEscape | Secure an escape for yourself after coming to the aid of and saving at least 3 Residents in a single match 10 times | 10 |
| Setting the ToneFix & open | Be the one responsible for fully filling the third police badge meter 10 times | 10 |
| Star PowerTalk | Successfully convince 40 Special Targets of the danger | 40 |
| Arming the RosterRescue | Have a Resident or Special Target you gave your weapon to save someone grabbed or knock down Michael 30 times | 30 |
| Stand your groundFight | Inflict damage on Michael equal to 50% or more of his maximum health in a single encounter 50 times | 50 |
| Second WindEvade | Evade Michael long enough to trigger the removal of a Tier 3 Stalk Marker 30 times | 30 |
Lynda van der Klok challenges
Lynda's stats and traitsMostly talk challenges (5 of 14). The smallest goals are Pep Talk (10) and First Aid (10).
| Challenge | Goal | Needed |
|---|---|---|
| Pep TalkTalk | Successfully calm a Resident who is currently in a scared or terrified state 10 times | 10 |
| First AidSupport | Provide medical aid to fellow Civilians by using a health spray or med kit to heal another Civilian 10 times | 10 |
| Going full outEvade | Evade Michael long enough to trigger the removal of a Tier 1 Stalk Marker 30 times | 30 |
| Social CircleExplore | Navigate the environment and discover 30 other Civilians during a match | 30 |
| SlipperyBreak free | When caught in Michael's grasp, successfully complete the struggle minigame 20 times | 20 |
| Follow My LeadEscape | Escort 40 Residents to an escape by having them follow you | 40 |
| Gossip GirlTalk | Perform a good skill check during a conversation or phone call 100 times | 100 |
| Quick On Your FeetEvade | Evade Michael during a chase long enough to trigger the removal of a Tier 2 Stalk Marker 20 times | 20 |
| Totally Not HappeningBreak free | Successfully defend yourself against a grab by utilizing a defensive item to break free from Michael's grasp 20 times | 20 |
| Direct LineTalk | Successfully complete a very convincing call to dispatch 75 times | 75 |
| Life of the PartyEscape | Escape with your life after saving at least 3 Residents 10 times | 10 |
| Fan ClubTalk | Help a Special Target escape or survive the night after performing a calm, convince, or command action on them 40 times | 40 |
| LifesaverSupport | Provide medical aid to fellow Civilians by using a health spray or med kit to heal another Civilian 25 times | 25 |
| Like, Calm DownTalk | Successfully calm a Special Target who is currently in a terrified state 25 times | 25 |
Bob Simms challenges
Bob's stats and traitsMostly fight challenges (4 of 13). The smallest goals are Bailing Out (15) and Extra Innings (15).
| Challenge | Goal | Needed |
|---|---|---|
| Batter UpFight | Inflict an attack or act that knocks Michael off his feet 30 times | 30 |
| Base RunnerEvade | Evade Michael long enough to trigger the removal of a Tier 1 Stalk Marker 30 times | 30 |
| Prank CallerTalk | Place an unconvincing call to dispatch 20 times | 20 |
| Designated HitterFight | Fight back against Michael by inflicting damage equal to 21% to 49% of his maximum health in a single encounter 40 times | 40 |
| Shake It OffBreak free | When caught in Michael's grasp, successfully complete the struggle minigame 40 times | 40 |
| Stealing BasesEvade | Evade Michael long enough to trigger the removal of a Tier 2 Stalk Marker 25 times | 25 |
| Looking For TroubleSupport | Have Michael destroy or turn off a noisemaker you activated 30 times | 30 |
| Tough GuyBreak free | Successfully defend yourself against a grab by utilizing a defensive item to break free from Michael's grasp 20 times | 20 |
| Home RunFight | Inflict damage on Michael equal to 50% or more of his maximum health in a single encounter 50 times | 50 |
| Grand SlamFight | Land the final blow that sends Michael into a downed state 30 times | 30 |
| Bailing OutEscape | Escape with your life without saving anyone 15 times | 15 |
| BlindsideRescue | Successfully knock a Resident, Special Target, or fellow Civilian from Michael's grasp 80 times | 80 |
| Extra InningsEscape | Outlast the nightmare and successfully survive the night alive 15 times | 15 |
Annie Brackett challenges
Annie's stats and traitsMostly talk challenges (5 of 13). The smallest goals are Civic Duty (4) and Law and Order (10).
| Challenge | Goal | Needed |
|---|---|---|
| Sheriff's DaughterTalk | Perform a good skill check during a conversation or phone call 50 times | 50 |
| Sharp EyeExplore | Navigate the environment and discover 15 other Civilians during a match | 15 |
| AssertiveTalk | Approach 50 Residents and successfully convince them of the danger | 50 |
| Taking ChargeTalk | Successfully issue a command to a Resident or Special Target 50 times | 50 |
| On the LookoutExplore | Locate and discover 35 Special Targets during the match | 35 |
| UnshakenEvade | Evade Michael long enough to trigger the removal of a Tier 2 Stalk Marker 25 times | 25 |
| Not a VictimBreak free | When caught in Michael's grasp, successfully complete the struggle minigame 30 times | 30 |
| Priority DispatchTalk | Successfully complete a very convincing call to dispatch 80 times | 80 |
| Law and OrderFix & open | Be the one responsible for fully filling the third police badge meter 10 times | 10 |
| Trusted AuthorityTalk | Successfully convince 40 Special Targets of the danger | 40 |
| Civic DutyEscape | Escape with your life after saving at least 5 Residents 4 times | 4 |
| ResourcefulBreak free | Successfully defend yourself against a grab by utilizing a defensive item to break free from Michael's grasp 25 times | 25 |
| No KeysFix & open | Successfully repair a car 45 times | 45 |
Laurie Strode challenges
Laurie's stats and traitsMostly escape challenges (3 of 10). The smallest goals are Sole Survivor's Duty (5) and Final Girl (15).
| Challenge | Goal | Needed |
|---|---|---|
| ResourcefulExplore | Open and search 100 loot containers to scavenge for supplies | 100 |
| Honor StudentTalk | Achieve a perfect skill check while engaging in a conversation or placing a phone call 75 times | 75 |
| Watching the KidsEscape | Escort 45 Residents to an escape by having them follow you | 45 |
| Desperate StruggleBreak free | Successfully defend yourself against a grab by utilizing a defensive item to break free from Michael's grasp 25 times | 25 |
| Final GirlEscape | Outlast the nightmare and successfully survive the night alive 15 times | 15 |
| It Was the BoogeymanFight | Land the final blow that sends Michael into a downed state 30 times | 30 |
| Protect the InnocentTalk | Help a Special Target escape or survive the night after performing a calm, convince, or command action on them 40 times | 40 |
| Not On My WatchRescue | Successfully knock a Resident, Special Target, or fellow Civilian from Michael's grasp 90 times | 90 |
| Sole Survivor's DutyEscape | Escape with your life after saving at least 5 Residents 5 times | 5 |
Richard Hawthorne challenges
Richard's stats and traitsMostly talk challenges (3 of 11). The smallest goals are Born To Live (10) and Snitch (15).
| Challenge | Goal | Needed |
|---|---|---|
| ScroungerExplore | Rummage and find 40 items inside a hiding spot | 40 |
| Sweet TalkerTalk | Achieve a perfect skill check while engaging in a conversation or placing a phone call 90 times | 90 |
| BodyguardRescue | Successfully knock a victim from Michael's grasp 50 times | 50 |
| Escape ArtistFix & open | Successfully open an escape route for use 45 times | 45 |
| TherapistTalk | Calm a Special Target from a scared or terrified state 20 times | 20 |
| Heart BreakerEvade | Evade Michael long enough to trigger the removal of a Tier 2 Stalk Marker 30 times | 30 |
| Alley-Oop!Rescue | Have a Resident or Special Target you gave your weapon to save someone grabbed or knock down Michael 20 times | 20 |
| Main CharacterEscape | Secure an escape for yourself after coming to the aid of and saving at least 3 Residents in a single match 25 times | 25 |
| PsychologistTalk | Successfully calm a Special Target who is currently in a terrified state 40 times | 40 |
| SnitchFix & open | Successfully contribute the final progress required to fill the Third Police Badge meter 15 times | 15 |
| Born To LiveEscape | Successfully survive the match as a Civilian 10 times | 10 |
Alexis challenges
Alexis's stats and traitsMostly talk challenges (2 of 12). The smallest goals are Haddonfield Girl (10) and She's So Gone (15).
| Challenge | Goal | Needed |
|---|---|---|
| GossipTalk | Perform a good skill check during a conversation or phone call 50 times | 50 |
| ExtrovertExplore | Navigate the environment and discover 30 other Civilians during a match | 30 |
| Club CrewEscape | Escort 40 Residents to an escape by having them follow you | 40 |
| CraftswomanBlind & stun | Utilize items such as firecrackers, flashlights, or other mysterious items to successfully blind, disorient, or stun Michael 30 times | 30 |
| Hung UpEvade | Evade Michael long enough to trigger the removal of a Tier 2 Stalk Marker 25 times | 25 |
| SlipperyBreak free | Successfully defend yourself against a grab by utilizing a defensive item to break free from Michael's grasp 25 times | 25 |
| Haddonfield GirlFix & open | Be the one responsible for fully filling the third police badge meter 10 times | 10 |
| Party BusFix & open | Successfully open an escape route for use 30 times | 30 |
| She's So GoneEscape | Escape with your life without saving anyone 15 times | 15 |
| Helping HandRescue | Have a Resident or Special Target you gave your weapon to save someone grabbed or knock down Michael 80 times | 80 |
| Jeepers!Rescue | Successfully knock a Resident, Special Target, or fellow Civilian from Michael's grasp 20 times | 20 |
| Silver TongueTalk | Successfully complete a very convincing call to dispatch 50 times | 50 |
Killer side
Patch 1.0.3 also set new goals for three 1978 Michael challenges and three Hatchet challenges. Weapon challenges count only with that weapon equipped. For the timed challenges you get when you prestige, see Prestige Challenges.
1978 Michael challenges
Michael's abilities| Challenge | Goal | Needed |
|---|---|---|
| Lethal EfficiencyMichael | Perform a standard grab weapon execution on 50 victims | 50 |
| Stalker BoyMichael | Successfully reach a Tier 2 Stalk Marker on 50 victims | 50 |
| Lethal Efficiency: The SequelMichael | Execute 50 victims that are stalked to tier 2 | 2 |
Hatchet challenges
| Challenge | Goal | Needed |
|---|---|---|
| Flight of the AxeMichael | Kill 75 victims with a thrown weapon | 75 |
| Splintered TerrorMichael | Smash a window or door with your weapon that scares 75 victims | 75 |
| Pristine SlaughterMichael | Perform a Bloodthirsty execution while being undetected on a terrified victim 100 times | 100 |
Questions
- What are Progressive Challenges?
- Each civilian has their own list of long-running challenges that build up over many matches, such as repairing cars, landing the final blow on Michael or escaping after saving residents. Michael and his weapons have their own lists too. Weapon challenges only count while you are using that weapon, even though the text does not say so.
- What did Patch 1.0.3 change about Progressive Challenges?
- It set new goals for every civilian's challenges and made the ones that ask you to knock Michael off his feet, or to blind, disorient or stun him, easier to complete. If your progress was already past a new, lower goal, any further progress toward that challenge completes it.
- What is the Linebacker challenge?
- Thomas Armitage's "Linebacker" challenge: Inflict an attack or act that knocks Michael off his feet 10 times.
- What counts as stunning Michael?
- Making him stumble: the hit that stops him in his tracks for a moment while he recovers. Knocking him down is a different thing and does not count as a stun. A rifle shot to the head is the safest way to get one.
- Is Laurie's Quick Thinking challenge fixed?
- Not yet. IllFonic named Quick Thinking as one of four Progressive Challenges that were not tracking, alongside Linebacker, Superstitious Tools and Craftswoman. The other three got new goals in Patch 1.0.3; Quick Thinking was not in that list.
- Do Passive Challenges still lock after a prestige?
- They can still show as locked, but since Patch 1.0.3 they keep gaining progress after you prestige. How prestige works
Keep going