Chapter 4, Challenge 6: complete the chapter matching the film's plot
The other thirty-five challenges ask you to do something. This one asks you to perform something: the Wallace house sequence from the 1978 film, in order, with nothing out of place. Miss one beat and the chapter has to be restarted from the beginning, which is why Chapter 4 is where completionist runs stall.
On the developers’ list
IllFonic names this challenge, along with Challenge 5 (fully stalking Bob and Lynda while they make out in the living room), among the four story challenges players keep failing. On all four, IllFonic says:
“Our team is investigating potential adjustments to make those specific challenges easier for players to overcome in future updates.”
Nothing is promised about which beats would be loosened, and Patches 1.0.3 and 1.0.4 left the challenge as it was. The sequence below is what the check at the end reads.
The twenty beats, in order
Beats marked tier gate fail silently if the stalk meter is short. The one marked either order can be done either way round.
01AnnieGo straight to the Wallace house
No detours. Arriving triggers the opening cutscene.
02Deal with the dog, then hide the body
The prompt is a hug. Do it while Annie is in the laundry room, and hide what is left. She reacts if she finds it.
03Lock the laundry room door
This is the step people skip. Locked in, Annie has to climb out of the side window, which is what puts her outside and alone.
04Let her go back in and answer the phone
She takes the call from Laurie. A cutscene closes the beat.
05Stalk her while she hunts for the car keys
She tries the car, finds it locked, and goes back inside to look. That whole loop is free stalk time.
06Hide in the car and take your hands off the controller
When she gets in, the strangle plays automatically. Grabbing her first is how this beat gets failed.
07Kill the lights and put her body upstairseither order
Either order works. Both are covered below.
08Bob & LyndaStalk both of them from the downstairs closet
Get into the closet in front of the living room before they settle in. Zooming in fills the meter faster.
09Wait out the phone call and let them go upstairs
Lynda takes the call, then the pair head up. Rushing this loses the next beat.
10Pin Bob to the kitchen wall when he comes down for a drinktier gate
Tier 3 stalk or the pin does not exist, and there is no other way to pin him in the kitchen.
11Take Bob's glasses off the body
This is part of the script, not a flourish.
12The SheetTake the Sheet from the upstairs room on the right
Michael puts it on automatically. Wearing it is what lets Lynda see you without panicking.
13Let Lynda finish her bedroom dialogue, then kill her with the telephonetier gate
Stalk her to tier 3 while she talks. The kill is the phone cord, after she picks it up to call Laurie.
14Carry Bob upstairs and stage the bodies
The staging cutscene is the confirmation that the middle act is done.
15LaurieGo back to the same downstairs closet and stalk Laurietier gate
She arrives, and the closet is again the safe place to build the meter.
16Let her see the bodies before you grab her
She has to walk into the staged bedroom first. Grab her after, and she breaks free. That is scripted, not a failure.
17Chase her across the street into the other house
Follow her over. The chase is the quickest part of the chapter.
18Rip her out of the downstairs closet and cut her
A hit, not a kill. The single stab as you pull her out is what the film beat wants.
19Rip her out of the upstairs closet and grab her
She wounds Michael here. Being hurt is part of the script.
20Let her go, and let Loomis shoot you
The chapter ends the way the film does. Nothing after this is under your control.
Lights first, or body first?
Some runs switch off every light in the house, porches included, and then carry Annie upstairs. Others stage her first, take the cutscene, and flip the lights on the way down to the closet. Both orders complete the challenge, and the lights may not matter at all. Doing them costs a minute, so do them.
Later, Laurie wounds you with whatever she grabs in the closet. It changes nothing about what you do: let her hurt you and carry on.
Where correct runs die
Most failed runs are not about difficulty. They are NPCs leaving their marks, and you will probably meet at least one of these.
- The dog does not always spawn. If it is missing, restart before anything else happens. It is the cheapest failure on this list.
- Lynda should wait in the bedroom. If she wanders downstairs, the kitchen beat happens in front of a witness. Pin Bob the moment he turns to leave rather than waiting.
- Laurie can run the wrong way. The chase is scripted across the street, and when she breaks that script the sequence cannot be recovered.
- The dog’s handler can come round the side of the house where killing him unseen is impossible. Walk round to his spawn side before you start.
- Sometimes the chapter does not record the completion even when every beat was right: dog, car, kitchen, Sheet, phone cord, discovery, chase, wound. That is the story-mode tracking problem covered on the challenge hub, and nothing in your run fixes it.
It may be looser than it looks
Messy runs can still pass. The challenge has completed on runs where the Lynda bedroom scene never played at all. That does not tell you which beats are optional, but it does mean a run that went slightly wrong is worth finishing rather than restarting on the spot. The check at the end is the only one that counts.
Watch the whole sequence
The full re-enactment, beat by beat
How to Recreate the Events From Halloween – Chapter 4 Challenge Guide | Halloween: The Game
Spootnic
Sixteen minutes, every beat above in one take, including the dead time while Annie looks for her keys. That stretch is where it is easiest to wonder whether you have missed something.
Common questions
What is the order for Chapter 4 Challenge 6?
Dog, locked laundry door, the phone call, the car strangle, the lights and Annie staged upstairs, stalk Bob and Lynda from the closet, pin Bob to the kitchen wall, his glasses, the Sheet, Lynda by telephone, stage the bodies, then the Laurie sequence: the discovery, the grab, the chase, the two closets, and Loomis.
Why does Chapter 4 Challenge 6 not count when I did everything?
Three causes come up again and again. Bob or Lynda were not at tier 3 when you reached the execution, so a beat silently did not happen the scripted way; a glitch moved someone out of position; or the chapter did not save its challenge state at all. A missed beat cannot be repaired mid-run, so the chapter has to be restarted.
Do you have to turn off all the lights?
Probably not. Runs that kill every light, porches included, complete the challenge, and so do runs that never touch them. It costs a minute, so most people do it to be safe.
What do you get for it?
Players grind this one for the Sheet, the ghost costume Michael wears in the film.
Does the dog always spawn?
No. Its spawn is random and cannot be forced. If the dog is missing, restart the chapter straight away.
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